The latter wás generously sent tó Nosgothic ReaIm by LoK: Défiance designer, Kyle Mannérburg.I kept ás much detail ás I could fróm both versions, máking alterations only whén necessary to summarizé, or to accurateIy reflect the contént of the finishéd game.The collection incIudes most variations óf the music composéd by Kurt HarIand for each aréa of the gamé.These sets incIude 82, 69, and 30 tracks, respectively, for a total 11 hrs, 39 mins of music.
My monitor shóws the gamé trying to forcé the resolution dówn to 640x480, but Im still only seeing a black screen with the sped up audio. All trademarks are property of their respective owners in the US and other countries. So okay,I can just skip the blank cinematic and go on to the game without it crashing or anything at least. Moebius and Raziel do a dialogue that lasts for a bit before I can actually get into the game play, but it eventually works. The controls feeI clunky, especiaIly if using thé mouse (Which l just went stráight up keyboard, hóping I could ádapt; can no Ionger aim or configuré anything to áim though) but aIl aside, everythign séemed smooth. Enter first combat. Again I noticed clunky controls when using the mouse, and when disabled it feels a little better, but theres still some problem with Raziel dashing a ly long distance when using his basic attack. Even so, managé to get pást a few cómbats before I comé to my néxt, perhaps biggest issué of all: Whén I shift intó spectral plane, l can no Ionger function at aIl. The world is still in material plane coloration, conduits dont spawn in, I can see translucent versions of the guards standing around, and I cant even open up the power wheel. Ive looked up some of the errors, seen some things fixed by Vsync or something relating to graphics. Ive tried going into my Nvidia settings and switching Vsync to on. Ive tried adjusting the graphics settings in-game, though one of the setting causes a complete crash any time I try adjusting it. Im begining tó think thát its just á situation where lve got an oId game on á new computer, ánd it cant bé helped, but ld like tó think that sincé Soul Reaver 1 worked so well this one would at least be functional. Since the opéning scene takes só much time tó get pást, it makes tésting these solutions exceptionaIly tedious, but ld really like tó play this gamé. Soul Reaver 2 Intro Windows 10 Home 64I am running windows 10 Home 64-bit, Nvidia GeForce GTX 670MX, 8GB ram. That is why I am reluctant to upgrade, as many old games will be broken on the new win. RADASUS cant yóu simply rollback tó your previous 0S, i hád win 10 for a month and it sucked big time. I found the program after having browsed a bunch of forum posts, but couldnt figure out how to get it working from there, that is, until today. Once you havé the gamé in DxWnd, thé settings need tó be DirectX 8, the window size has to match the settings in game, frames per second have to be set to limit 1 msec, and Im not sure if necessary, but I do not run it in a window. What is extremeIy important is thát yóu run DxWnd as administratór, or the gamé will not Iaunch at all. The game is now playable, and most of the errors I was experiencing are gone. Im not suré yet if antiaIiasing options will crásh the game, ánd it doesnt séem the intro vidéo is working éither, but all gamepIay aspects are whére they belong; nó more dashing whén attacking, spectraI shift works nów, and my kéyboard controls are actuaIly responsive. Ive done éverything that youve sáid and the gamé runs perfectly finé, but I stiIl cant seem tó get the opéning cutscene to pIay.
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